Canvas is to the artist as Xcode is to the iOS Developer. It serves as our workspace, creative outlet, source of frustration and more.
Xcode is an amazing application. It is a fully-loaded suite of tools and applications that enable developers to create the future through apps. As you will see, it is simple to install and get started with minimal fuss.
To begin, open the macOS App Store and in the search bar in the top right, type Xcode and press
Enter to search for it.
Once the results load, Xcode will be the first result (Figure 1.1.1). Next, click
GET and enter your Apple ID information to begin downloading it. Bear in mind that it is a massive application (4.5 GB) and after installation takes up nearly 12 GB.
To open Xcode, all you need to do is go into your Applications folder and click
Xcode. It's that simple, really.
Once Xcode opens up, you will be presented with the 'Welcome to Xcode' screen which gives you several options to select (Figure 1.1.2).
This will be our launchpad for all projects in this book. You will open Xcode and create projects from here. Once you understand the Xcode interface, you will see just how powerful and helpful it is in the app development process.
This chapter was ridiculously short and for good reason – Apple has made our job so easy by making such a streamlined experience. The barriers to beginning iOS development are so few nowadays, we can get started with just a few clicks.